See, I agree with you on Half-Life. That is my biggest complaint about the series. Lack of innovation. But Valve has a far richer background of games than Bungie. And even then, Half-Life has included a large amount of innovation, and it appears that with each installment, they do add to it, providing with enough innovation to have people not bitching about the same type of gameplay. Valve and innovation go hand in hand, actually. Look at Portal. Tell me that’s not innovative.
I’m not saying the AR argument isn’t bullshit, I’m just saying I’ve heard it more times than I can count.
I heard plenty of people bitch about the BR in Halo 2. Tell me what game types people didn’t bitch about BRs in, give me a time machine, and I’ll go play those games, not the social playlists that everyone uses.
The BR is the most popular weapon in Halo 3? How do you figure? It’s the second starter weapon, I give you that, but if I see a BR right next to a sniper rifle, I’m gonna make a beeline to the Sniper Rifle, not the BR. In my book, that pegs the SR as more popular than the BR. Remember, popularity is not how many people use it, it’s do people prefer it over another weapon. And I would bet my life on an AR (or an SR) over a BR any day.
You change something that works to make it better. For example, let’s say you have a solid iron pulley. It works, all right. Effective, very reliable, and you don’t have to worry about it breaking anytime soon. In fact, you could toy with it, polish it, give it a second solid iron pulley to work with, and it would still work and be very effective. Now take your neighbor, for instance. He also has a solid iron pulley. It works just as well as yours does. He can also change it to suit his needs. But your neighbor decides that he can have something more effective. So he designs and builds two new pulleys. One is made out of, say, steel, and the other is made out of several metallic alloys.
Both work very well, but after a few months of use, it becomes apparent that your neighbor still uses his steel pulley, but your iron pulley sits in your work area, unused. It’s just not as useful as it used to be. But your neighbor’s steel pulley is still just as effective. So you decide that you’ll just buy a new iron pulley, one that’s smaller and looks better. So you do. You like your new pulley. It’s very useful. But you notice that your neighbor, in addition to his steel pulley, he also has a new steel pulley working in tandem with the old one. This doubles his work output, while your stuck working with your one iron pulley that’s…shiny, I guess.
Do you see the dilemma here? While your neighbor has decided to become innovative, and now he can do more with his two pulleys, you decided to go buy a new pulley that’s nice and pretty, but only lets you do a little more than you could before. But now you can’t afford a new pulley, and this one gets old very fast. But your neighbor is still enjoying his two pulley system.
Changing something that works gives you the ability to do more with the space you are given. If no innovation was added to physics engines, we’d still be stuck with “you kick a box, it moves a couple inches.” Fun. With innovation comes shortcuts, and with shortcuts comes efficiency.
The engine in Halo PC can handle it easy. It’s modders who constantly screw up on the way such a weapon works, how a vehicle moves, etc. For example, I have seen a mod where a Hornet is put into Halo PC, and the betas sucked. But after the modders actually manned up and did it correctly, those Hornets become gods on Blood Gulch.
You can’t just flat out say that “none of the mods” work. That’s just a bad generalization. I’ve seen plenty that are beautiful, and work more smoothly than some of the vehicles that were actually included by Bungie.
What is your definition of “Polish and Smoothness”? If you mean graphics-wise, well, no shit. Of course Halo 3 is superior. If you mean mechanics, see my last statement about the vehicles.
My point is simply that Halo is not a very innovative series. If there had been more innovation in it, I’d be more inclined to buy a 360 and get pumped for Halo 3 Recon (or whatever it’s called now). But I’m not, because I know that the Halo series is known for it’s hype, not for its innovation.