So, it looks like I will have som free time this summer.
You know what would be pretty pretty fun?
3D-models with low polycount and pixelart for textures.
I’ve made som Mario sketches. I think my version of Mario is a bit more bad ass than Nintendos’s version.
I can upload them for you guys tomorrow if you want.
I mean, think about this: I can create the models after your sketches and we can create the textures together.
I still have a lot to learn about rigging the models for animation but how complicated can it be with really simple models?
After that, how complicated can it be to whip together a short little game in Gamemaker or something similar?