NetMission Engine

Hi guys. So I’m due for another update. And I’m happy about this one. :smiley:

I combined the “Part Animation Maker,” the “Model Editor,” and the “Model Animator” into one program and revised the old code slightly to use the new file/directory system. It’s much more organized and stable now.

I still have some work to do, but I have a nice break from school coming up. I might record a video of the animator in action sometime. It’s more than usable, and has been for a while, but I want to make sure enough features get implemented so that it can power an entire game like Net Mission or P2D.

Oh yeah and this.
I believe it’s time for a certain 20th letter of the Greek alphabet to mature past its baby steps. Think about it…