Is that purple thing a seal or a curved flashlight?
Timmeh
November 26, 2006, 6:02pm
22
Rofflz.
It’s more of a seal than a flashlight… but it’s supposed to be a bit scarier than that. It’s gonna be all scaly, and… well, that’s it for details, really. Maybe mouthy. And toothy. And eyey.
You thought I was dead, didn’t you?
How terrible of you.
That same ol’ Samus that you remember so well, now with longer legs.
Me, with really fat lips.
Something completely new, and my first attempt at something truly 3D.
a) Don’t criticize this. I know it’s ugly. It only exists for the purpose of being turned into a (semi)awesome work. It, by itself, sucks, and was made in approx. 30 seconds.
b) “Well, then, why bother posting it?” Cause I have a question! =O The reason I made it ugly, is because I couldn’t get any lineart to look like… anything. With this, at least you can tell what it’s supposed to be (at least, I hope you can. if you can’t, we’ve got a problem) That’s when I realized 3D =/= 2D. So, the question: When you’re making 3D-looking sprites, is there anything drastically different from 2D sprites?
In case you’re not even sure what I mean by 3D and 2D: 3D = has bends and curves and corners that turn back into the screen, beyond just spheres and whatnot. For instance, Final Fantasy 6 espers. Of course, all sprites are 2D, and they all are intended to look a bit 3D, but FF6 espers are the kind of 3D I’m talking about.
I have a vague feeling I’m not making any sense. In which case, just forget the third picture. You can comment on it when I make progress on it.
EDIT: That picture of me I cheated on. I needed to make a MySpace pic, but I didn’t want to post an actual pic, so I took one, and traced it in PS. So… it’s not like a self-portrait or anything.
The samus is awsome.
The pic is kinda scary.
The…erm…flashlight/seal is kinda…not 3d.
You thought I was dead, didn’t you?
How terrible of you.
That same ol’ Samus that you remember so well, now with longer legs.
Me, with really fat lips.
Something completely new, and my first attempt at something truly 3D.
a) Don’t criticize this. I know it’s ugly. It only exists for the purpose of being turned into a (semi)awesome work. It, by itself, sucks, and was made in approx. 30 seconds.
b) “Well, then, why bother posting it?” Cause I have a question! =O The reason I made it ugly, is because I couldn’t get any lineart to look like… anything. With this, at least you can tell what it’s supposed to be (at least, I hope you can. if you can’t, we’ve got a problem) That’s when I realized 3D =/= 2D. So, the question: When you’re making 3D-looking sprites, is there anything drastically different from 2D sprites?
In case you’re not even sure what I mean by 3D and 2D: 3D = has bends and curves and corners that turn back into the screen, beyond just spheres and whatnot. For instance, Final Fantasy 6 espers. Of course, all sprites are 2D, and they all are intended to look a bit 3D, but FF6 espers are the kind of 3D I’m talking about.
I have a vague feeling I’m not making any sense. In which case, just forget the third picture. You can comment on it when I make progress on it.
EDIT: That picture of me I cheated on. I needed to make a MySpace pic, but I didn’t want to post an actual pic, so I took one, and traced it in PS. So… it’s not like a self-portrait or anything.
lol u forgot the right (my right) side of your nose xD
Andreas
December 6, 2006, 5:16am
25
Nope. He did’nt.
It’s just to show you where the light comes from.