Why is it so hard to make the shoulders look like Samus’s shoulders? >_>
Also, the head looks quite squared off. Try thinning the top a bit.
Why is it so hard to make the shoulders look like Samus’s shoulders? >_>
Also, the head looks quite squared off. Try thinning the top a bit.
They’re orange ridges that get slightly thinner near the tip, not dark blotchy holes that get thicker at the ends. -_-
it’s not moving…
He didn’t set it to loop. It does move until it reaches the last frame of the rotation.
i dont think samus wears high heels >.>
Not Mine! Reference from Super Metroid.
Take note of the fact that there is only 1 pixel even though the sprites bigger.
Nice.
Everything else looks great, but those legs look bad. And shading on the chest looks odd.
I must say, there’s a very satisfying amount of contrast on it, though mabye even too much.
The and style colors make her look like a skeleton, though a pretty nice skeleton.
the shading on the lower legs looks a lot less scattered. gj
the green lines look okay to me, but the shading is really flat.