Its a shame? Yes it is but seriously, if they are programming it in C++ I’m pretty sure all we would have right now is those physics demo and weapons demo (remember those? years ago). And seriously, BYOND is probably another GUI Programming language. Other GUI programming < Game Maker < Actual written code
Kind of harsh, but required I suppose. Anyhow, CFX, do you mind answering my question or no? (No because I wouldn’t mind if you didn’t feel like it. I’m not a programmer but I can imagine the stress involved when you have to literally act like a computer yourself.)
MetEngine is not being used for P2D, it’s going to be used, once it’s out. So why are we using GM? Well to make sure we have all the resources needed an to keep everyone working until the real deal takes over.
…I realized all that after I posted… (a while after)
Turns out, it was more of a musing than a suggestion…
As for anyone knowing what they’re doing… trust me, I trust them… I’m not stupid… and thus far, they’ve done a better 2D job than Nintendo… only problem is that they’re using the same lame “animation” “style” as Nintendo’s Metroid Zero Mission…
I myself am working on a project, but it’s MUCH closer to Metroid Prime Corruption with BreakDown characteristics… meaning 3rd person shooter with some (alot of) melee combat… as well as super-powers… I’ma have to come up with some cool names like in Prince of Persia III… trust me… it’s gonna rock TvT