Notice a few things:
It is perfectly round.
The darkest color goes about 1/3 of the way around it.
The lightest color is a small crescent (neither a circle nor an oval!), aimed toward the light source.
The shades in between slowly change from convex to concave as they get closer to the lightest color.
That’s about all you need to know to make a good sphere.
ill start some sprites, i think ill throw in a metroid one, and just make my own sprite topic…as said…i will never make a topic about ball(s)…
um…just a question, on your ball (refrence to the shape, such as a beach ball, and not the human anatomy…yeah…i saw that coming… ) how did you make your shape for the inner circle of light (original light source, not direct light, but the lighter part of ball that was nearly half)
I love my Hylian shield.
The shading on Link’s right leg (our left) never looks good no matter what I do.
Are there any special techniques for making the sword look shiny?
I still need to work on the hair and add more detail to all the plain brown stuff.
Do the wrinkles in the clothing look alright? They took me forever.
Any other comments or suggestions?